![Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum](https://i.ytimg.com/vi/UTHxb3YjK6M/hqdefault.jpg)
Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum
![Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter](https://pbs.twimg.com/ext_tw_video_thumb/1111178808327995393/pu/img/ZFAmvRGkCI4PeDrJ.jpg)
Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter
![Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects](https://i.pinimg.com/736x/c4/05/f2/c405f291126ca4ee50f5f20551e1daca.jpg)
Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects
Add ability to have skinned Meshes emit particles · Issue #5051 · godotengine/godot-proposals · GitHub
![Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum](https://i.ytimg.com/vi/raAWTXVUM2g/maxresdefault.jpg)